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Overview
The Library is an important structure for almost any town. The library allows your town to purchase enhancements and place them onto items. The library is limited to four enhancements and town mayors will have to pick which enchantments they wish to be able to place on an item. To use the library, hold the item you wish to have enchanted in your hand and click on the appropriate sign. If you have enough money your item will have that enchantment added to it.
The library is the only place where you can get vanilla Minecraft Enchantments on tools. The available enchantments are: Looting 1-2, Efficiency 1-5, Fortune 1, and Silk Touch. The library is also the place where you buy the Soulbound enhancement, which prevents the item from being dropped. For more information please read the Soulbound page.
Functions
Modifiers and Effects
Beakers | Generates 50 Beakers every hour. |
Beakers From Biomes | Generates 0.05 Beakers for every Ocean, Tagia, and Desert biomes in your town's culture every hour. |
Enchanting and "Enhancements"
As mentioned in the overview, the Mayor must select which enchantments the library will provide. To select which enhancements the library will use, use the '/town upgrade' command. If you wish to change the enhancements you can reset the library's upgrades using '/town reset library' but you will not get refunded the money you spent on the upgrades.
Enhancement Upgrade Requirements:
Level 1 | Level 2 5000c (Artillery) | Level 3 10000c (Efficiency) | Level 4 15000c (Adv. Efficiency) |
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Efficiency I 75c | Efficiency II 500c | Efficiency III 875c | Efficiency V 3750c |
Looting I 125c | Looting II 375c | Efficiency IV 2500c | Feather Falling I 2500c |
Silk Touch I 2500c | Fortune I 1500c | ||
SoulBound 2500c | |||
Enhancement Cost:
After an enhancement has been purchased for the library, it can be applied to an item at the following costs.
Enhancement | Cost |
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Efficiency I | 15c |
Efficiency II | 75c |
Efficiency III | 200c |
Efficiency IV | 750c |
Efficiency V | 1500c |
Feather Falling I | 1000c |
Fortune I | 750c |
Looting I | 50c |
Looting II | 75c |
Silk Touch I | 1000c |
SoulBound | 30000c |
Reset
If the mayor so chooses, the mayor can reset the library for a small fee, currently 1500 coins. This wipes out all of the libraries upgrades allowing the Mayor to choose a different upgrade that the library will provide.
this is done with the "/town reset library" command.
Library Commands
/build library - "Builds a library in the plot you stand"
/town upgrade list library - "Shows a list of available library upgrades"
/town upgrade buy [enchantment][enchantment level(in roman numerals)] - "Purchases an enchantment for the library"
/town upgrade buy library level [1-4] - "Upgrades your town's library to the given level"
/town set libraryfee [5-15] - "Changes the non member fee to a minimum of 5 or max or 15 percent"
/town reset library - Removes socketed enchant(Costs 1500 and you lose all enchants previously purchased.
Also see Towns & Upgrading
See Also
Tutorials | Town Mechanics | Civ Mechanics | Defensive Structures | Town Structures | Tile Improvements | Wonders | Units | Command Reference |
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ru:Библиотека