|Build Cost:||50,000 Coins|
|Base Upkeep Cost Per Day:||1,500 Coins|
|Limit Per Town:||6|
|Special:||Arrow Ability Defense Tower|
|Damage:||1.5 Hearts (True Damage)|
|Minimum Range:||1 Block|
|Fire Rate:||1 Second|
|Projectile Speed:||10 Block per second|
|Distance between same Tower:||N/A|
Overview[edit | edit source]
The arrow tower is the fundamental defensive tower for towns. It is safe and cost effective, however it may not deter a large group of enemies. It can be defeated by enemies with a lot of time on their hands, since they could build tunnels and/or trenches towards the tower, shielding themselves from the arrows. The Arrow Tower automatically fires upon players who are outlaws or members from hostile or at war city-states/civilizations.
Single enemies can be outlawed in your Town and be shot by the Arrow Tower with the /town outlaw add <NAME> command.
Entire Civilizations can also be fired upon by your entire civilization's defenses by declaring their civilization HOSTILE!
See Also[edit | edit source]
|Tutorials||Town Mechanics||Civ Mechanics||Defensive Structures||Town Structures||Tile Improvements||Wonders||Units||Command Reference|