Fishing Boat

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A Fishing Boat.
Structure Information
Chunk Area: 1x1
Required Technology: Sailing
Build Cost: 25,000 Coins
Base Upkeep Cost Per Day: 500 Coins
Hammer Cost: 2,800
Civ Points: 3,000
Hit Points: 500
Limit Per Town: Unlimited
Special: Allows Trade Good acquisition

Overview[edit | edit source]

The fishing boat is the sea equivalent of the Trade Outpost. In corollary to the trade outpost, fishing boats must be built on top of water trade goods, and will take up the entire chunk. One major difference between a trade outpost and a fishing boat is that fishing boats require the Shipyard structure to have been constructed for the town.

Modifiers and Effects[edit | edit source]

HammersGenerates 50 extra Hammers

Placement Considerations[edit | edit source]

Like all Tile Improvements fishing boats can be built anywhere inside your town's culture borders. If they are built outside the borders of your town, then they can be griefed by anyone and/or used as shelter as they are not protected. The structure should still function unless destroyed during war

See Also[edit | edit source]

Tutorials Town Mechanics Civ Mechanics Defensive Structures Town Structures Tile Improvements Wonders Units Command Reference